You are the lead engineer of the space program in your territory whose mission is to be the leader in space technology. All territories are competing to build the next rocket that has the biggest launch mass to carry people and large building materials to Mars. Constructing a rocket is a competitive and challenging task. Its assembly requires 6 modules that must be placed in the correct sequence. You must acquire these modules from different territories within the interterritorial network and be the first to assemble your rocket to launch.

PLAY OVERVIEW

To build your rocket, you must acquire 6 unique Modules before your opponents. You must assemble the Modules in a particular order.

Starting with an isolated Territory, each turn you take one of the two actions: 1. Join or leave the interterritorial network or 2. Pick up a Speed card to help get you the Modules you need.

If you stay isolated, you won’t be able to get anything from other Territories. But joining the network gives others access to everything of yours.

What and when will you do?

GAME MECHANICS

Area Movement
Connections
Contracts
Grid Movement
Map Addition
Map Deformation
Modular Board
Pick-up and Deliver
Race
Resource to Move
Variable Set-up

TRAVELUS: Launch on BGG